Subject

Articles

Radio player as a state machine

By Ivan Morgillo, Sasa Sekulic, and Fabrizio Chignoli

This article is an excerpt from Grokking Rx that discusses the basics of state machines, using the example of a radio player.

Building and Using Real-World Models

By Jeff Smith

Actually using models in the real world is tough. To learn about all the complexity of using models in the real world, we’re going to need to move to the bustle of the big city. This article considers the fastest moving animals in the city, turtles.

Assembly, Web and Otherwise

By Christopher J. Wilson

This article discusses assembly language. To learn about an assembly language is to learn about the “mind” of the machine. The things which are easily expressed in assembly reflect, though it may be tenuous, the design of the underlying architecture.

Getting Started with Vue.js

By Erik Hanchett

This article explores how to get started with Vue.js and gives insight into some of its core workings.

Working with Forms in React

By Azat Mardan

This article covers how to capture text input and input via other form elements like input, textarea, and option. Working with them is paramount to web development because they allow our applications to receive data (e.g. text) and actions (e.g. clicks) from users.

Debugging an Electron Application

By Steve Kinney

This article discusses using Chrome Developer Tools to debug when building Electron applications.

Working with States in React

By Azat Mardan

To be able to work with state, we need to know how to access the values, update them and how to set the initial values. This article discusses accessing state in React components.

Testing Node Applications

By Mike Cantelon, et al.

In this article, you’ll learn about some functional testing solutions for Node, and about setting up test environments based on your own requirements.

Building a Lock and Key System

By JD Isaacks

In this article we’re going to build a lock and key system. Each lock has its own unique key. The lock holds some secret data and only returns the data if accessed with the correct key. We’ll then build a game where we generate three locks and give the player only one key and one chance to unlock a prize!

API Gateways on AWS

By Peter Sbarski

This article takes a close look at the API Gateway. We’ll look at the fundamental activities that go into building an API and discuss features such as staging and versioning, as well as caching, logging, and throttling of requests.

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