By Max Pumperla and Kevin Ferguson
This article is an excerpt from chapter 2 of the upcoming MEAP Deep Learning and the Game of Go. We’re going to look at the game of Go and discuss why it’s such a good subject and learning tool for machine learning and deep learning. Plus, we’ll also discover why games in general are such a good subject for AI as well as which aspects of game playing can be solved with machine learning.
By Marc Garreau and Will Faurot
Redux was made for React, and this article discusses how to connect them using the
By Keith J. Grant
This article delves deep into grid layout in CSS, how it works, and how you can make it work for you. Grid layout is also contrasted and compared to Flexbox.
By Don Jones and Jeffery Hicks
Before you sit down and start coding up a function or a class, you need to do some thinking about its design. We frequently see toolmaking newcomers charge into their code, and before long they’ve made some monstrosity which is harder to work with than it should be. In this article we’re going to lay out some of the core PowerShell tool design principles, and help you stay on the path of Toolmaking Righteousness. We’ll include some concrete examples.